ABOUT ME

My passion and drive for modern technology in combination with games go way back to when I was a child and got a “Mindflex Board Game” as a Christmas present. The sheer fascination of interacting with technology through my own brain was immeasurable. My name is Samuel, and I come from a small town in Bavaria located near Munich. I have always been fascinated by human-computer interaction, so I started learning computer science. When i found out, that i can create computer games on my own, i was overwhelmed. It felt like there are endless possibilities and freedom.

In 2019/20, I started studying B.Sc. Games Engineering at TUM. Unfortunately, the pandemic had a big influence on my life, and I got thrown off track. That’s when I decided to switch towns and study media informatics at the University of Regensburg. Over time, the tasks set by the university did not really utilize my desire to create content, and I started to lean more toward my passion for game development. Starting in 2018 and continuing today, I am working with the game engine Unity. The process of self-directed learning really kicked off in 2022, when I started to work as a freelancer. My fast-paced learning and constantly improving nature of coding standards lead to my outstanding knowledge covering nearly all kinds of fields in game development.

When I started working for the neurofeedback practice “brainboost” based in Munich, I was overwhelmed when I got to know that I could combine my enthusiasm for Unity, computer games, and neurofeedback with the idea of helping people improve their brain functionality. With the incredibly fast-paced content distribution of today's social media providers, I am strongly inclined to provide a beneficial opportunity to regain and maintain stable and healthy brain functionality for everyone. I would be grateful to contribute my acquired skills and expertise to help make a difference to people while also doing something I thoroughly enjoy.

FULL STACK UNITY DEVELOPER

...and Neurofeedback enthusiast

My name is Samuel. I'm a professional Unity Developer with more than 6 years of industry experience in Unity, Games Engineering, Scripting and Neurofeedback. My passion and drive for modern technology in combination with games go way back to when I was a child. Finding out, that i can create games by myself with Unity kick-started my Game Developer career.
I always strive to provide the best experience possible.

coinracer

Lead Unity Dev C# Low-Poly 3D Multiplayer Playfab Firebase Web3

11/22 - today

Regensburg

Coinracer is a 3D low-poly style Racing Game for the Web3 community. This my biggest project in terms of time investment and learning aquiration. Being the only Unity Developer in the Team, I had to learn many new things like database, multiplayer, integrating with various 3rd Party providers, creating User Interface and even peeking into the web3 space. During the development time, i learned a lot about time management and team productivity.

  • Team organisation
  • Firebase (database) integration
  • User Interface
  • Playfab integration
  • Web3
  • Web3

Links: Website, Download

brainboost

Unity Dev C# Low-Poly 3D Realistic Neurofeedback BrainAssistant

07/20 - 11/21

Munich

Story coming soon...

  • Game overhead
  • Full game cylce for Neurofeedback Games
  • Connecting Games to BrainAssistant
  • Customer Service

Links: Website, Download

apostroph design

Lead Dev C# Realistic Virtual Showroom

07/23 - 10/23

Munich

Story coming soon...

  • Virtual Experience
  • Realisitc Environment
  • Design Showroom

Links: Website

mendi

Prototyping Dev C# Realistic Neurofeedback Mobile

04/22 - 10/22

Sweden

Story coming soon...

  • Neurofeedback Games
  • Mobile
  • Prototyping

Links: Website

Your project

probably tomorrow

This is the place for your project! If you like my work and are interested in working with me, don't hesitate to contact me on any of my socials.